unreal.PerBoneInterpolation
¶
- class unreal.PerBoneInterpolation¶
Bases:
unreal.StructBase
Per Bone Interpolation
C++ Source:
Module: Engine
File: BlendSpaceBase.h
Editor Properties: (see get_editor_property/set_editor_property)
bone_reference
(BoneReference): [Read-Write] Bone Referenceinterpolation_speed_per_sec
(float): [Read-Write] Interpolation Speed Per Sec