unreal.PathFollowingResult

class unreal.PathFollowingResult

Bases: EnumBase

EPath Following Result

C++ Source:

  • Module: AIModule

  • File: PathFollowingComponent.h

ABORTED: PathFollowingResult = Ellipsis

Aborted and stopped (failure)

Type:

3

BLOCKED: PathFollowingResult = Ellipsis

Movement was blocked

Type:

1

INVALID: PathFollowingResult = Ellipsis

Request was invalid

Type:

5

OFF_PATH: PathFollowingResult = Ellipsis

Agent is not on path

Type:

2

SUCCESS: PathFollowingResult = Ellipsis

Reached destination

Type:

0