unreal.ParticleSysParamType
¶
- class unreal.ParticleSysParamType¶
Bases:
EnumBase
Enum for specifying type of a name instance parameter.
C++ Source:
Module: Engine
File: ParticleSystemComponent.h
- PSPT_ACTOR: ParticleSysParamType¶
6
- PSPT_COLOR: ParticleSysParamType¶
5
- PSPT_MATERIAL: ParticleSysParamType¶
7
- PSPT_NONE: ParticleSysParamType¶
0
- PSPT_SCALAR: ParticleSysParamType¶
1
- PSPT_SCALAR_RAND: ParticleSysParamType¶
2
- PSPT_VECTOR: ParticleSysParamType¶
3
- PSPT_VECTOR_RAND: ParticleSysParamType¶
4
- PSPT_VECTOR_UNIT_RAND: ParticleSysParamType¶
8