unreal.ParticleSysParamType
¶
- class unreal.ParticleSysParamType¶
Bases:
unreal.EnumBase
Enum for specifying type of a name instance parameter.
C++ Source:
Module: Engine
File: ParticleSystemComponent.h
- PSPT_ACTOR¶
6
- PSPT_COLOR¶
5
- PSPT_MATERIAL¶
7
- PSPT_NONE¶
0
- PSPT_SCALAR¶
1
- PSPT_SCALAR_RAND¶
2
- PSPT_VECTOR¶
3
- PSPT_VECTOR_RAND¶
4
- PSPT_VECTOR_UNIT_RAND¶
8