unreal.ParticleSpawnSignature
¶
- class unreal.ParticleSpawnSignature(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBase
Fires when a particle is spawned
- Parameters
C++ Source:
Module: Engine
File: Emitter.h
unreal.ParticleSpawnSignature
¶Bases: unreal.MulticastDelegateBase
Fires when a particle is spawned
C++ Source:
Module: Engine
File: Emitter.h