unreal.ParticleSpawnSignature¶
- class unreal.ParticleSpawnSignature(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseFires when a particle is spawned
- Parameters:
C++ Source:
Module: Engine
File: Emitter.h
unreal.ParticleSpawnSignature¶Bases: MulticastDelegateBase
Fires when a particle is spawned
C++ Source:
Module: Engine
File: Emitter.h