unreal.ParticleModuleVectorFieldLocal
¶
- class unreal.ParticleModuleVectorFieldLocal(outer=None, name='None')¶
Bases:
unreal.ParticleModuleVectorFieldBase
Particle Module Vector Field Local
C++ Source:
Module: Engine
File: ParticleModuleVectorFieldLocal.h
Editor Properties: (see get_editor_property/set_editor_property)
b3d_draw_mode
(bool): [Read-Write] If true, the module should render its 3D visualization helperignore_component_transform
(bool): [Read-Write] Ignore component transform.intensity
(float): [Read-Write] Intensity of the local vector field.module_editor_color
(Color): [Read-Write] The color to draw the modules curves in the curve editor.If bCurvesAsColor is true, it overrides this value.
relative_rotation
(Rotator): [Read-Write] Rotation of the vector field relative to the emitter.relative_scale3d
(Vector): [Read-Write] Scale of the vector field relative to the emitter.relative_translation
(Vector): [Read-Write] Translation of the vector field relative to the emitter.tightness
(float): [Read-Write] Tightness tweak value: 0: Force 1: Velocity.tile_x
(bool): [Read-Write] Tile vector field in x axis?tile_y
(bool): [Read-Write] Tile vector field in y axis?tile_z
(bool): [Read-Write] Tile vector field in z axis?use_fix_dt
(bool): [Read-Write] Use fix delta time in the simulation?vector_field
(VectorField): [Read-Write] Vector field asset to use.
- get_particle_module_vector_field_local_props(out_vector_field) -> (out_relative_translation=Vector, out_relative_rotation=Rotator, out_relative_scale3d=Vector, out_intensity=float, out_tightness=float, out_ignore_component_transform=bool, out_tile_x=bool, out_tile_y=bool, out_tile_z=bool, out_use_fix_dt=bool)¶
Get Particle Module Vector Field Local Props
- Parameters
out_vector_field (VectorField) –
- Returns
out_relative_translation (Vector):
out_relative_rotation (Rotator):
out_relative_scale3d (Vector):
out_intensity (float):
out_tightness (float):
out_ignore_component_transform (bool):
out_tile_x (bool):
out_tile_y (bool):
out_tile_z (bool):
out_use_fix_dt (bool):
- Return type
tuple