unreal.ParticleModuleOrientationAxisLock

class unreal.ParticleModuleOrientationAxisLock(outer=None, name='None')

Bases: unreal.ParticleModuleOrientationBase

Particle Module Orientation Axis Lock

C++ Source:

  • Module: Engine

  • File: ParticleModuleOrientationAxisLock.h

Editor Properties: (see get_editor_property/set_editor_property)

  • b3d_draw_mode (bool): [Read-Write] If true, the module should render its 3D visualization helper

  • lock_axis_flags (ParticleAxisLock): [Read-Write] The lock axis flag setting. Can be one of the following:

    EPAL_NONE No locking to an axis. EPAL_X Lock the sprite facing towards +X. EPAL_Y Lock the sprite facing towards +Y. EPAL_Z Lock the sprite facing towards +Z. EPAL_NEGATIVE_X Lock the sprite facing towards -X. EPAL_NEGATIVE_Y Lock the sprite facing towards -Y. EPAL_NEGATIVE_Z Lock the sprite facing towards -Z. EPAL_ROTATE_X Lock the sprite rotation on the X-axis. EPAL_ROTATE_Y Lock the sprite rotation on the Y-axis. EPAL_ROTATE_Z Lock the sprite rotation on the Z-axis.

  • module_editor_color (Color): [Read-Write] The color to draw the modules curves in the curve editor.

    If bCurvesAsColor is true, it overrides this value.

get_particle_module_orientation_axis_lock_props()ParticleAxisLock

Get Particle Module Orientation Axis Lock Props

Returns

out_lock_axis_flags (ParticleAxisLock):

Return type

ParticleAxisLock