unreal.ParticleModuleOrbitBase¶
- class unreal.ParticleModuleOrbitBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ParticleModuleParticle Module Orbit Base
C++ Source:
Module: Engine
File: ParticleModuleOrbitBase.h
Editor Properties: (see get_editor_property/set_editor_property)
b3d_draw_mode(bool): [Read-Write] If true, the module should render its 3D visualization helpermodule_editor_color(Color): [Read-Write] The color to draw the modules curves in the curve editor.If bCurvesAsColor is true, it overrides this value.
use_emitter_time(bool): [Read-Write] If true, distribution values will be retrieved using the EmitterTime. If false (default), they will be retrieved using the Particle.RelativeTime.