unreal.ParticleModuleMeshRotationRateMultiplyLife
¶
- class unreal.ParticleModuleMeshRotationRateMultiplyLife(outer=None, name='None')¶
Bases:
unreal.ParticleModuleRotationRateBase
Particle Module Mesh Rotation Rate Multiply Life
C++ Source:
Module: Engine
File: ParticleModuleMeshRotationRateMultiplyLife.h
Editor Properties: (see get_editor_property/set_editor_property)
b3d_draw_mode
(bool): [Read-Write] If true, the module should render its 3D visualization helperlife_multiplier
(RawDistributionVector): [Read-Write] The scale factor that should be applied to the rotation rate. The value is retrieved using the RelativeTime of the particle.module_editor_color
(Color): [Read-Write] The color to draw the modules curves in the curve editor.If bCurvesAsColor is true, it overrides this value.