unreal.ParticleModuleMeshRotationRate
¶
- class unreal.ParticleModuleMeshRotationRate(outer=None, name='None')¶
Bases:
unreal.ParticleModuleRotationRateBase
Particle Module Mesh Rotation Rate
C++ Source:
Module: Engine
File: ParticleModuleMeshRotationRate.h
Editor Properties: (see get_editor_property/set_editor_property)
b3d_draw_mode
(bool): [Read-Write] If true, the module should render its 3D visualization helpermodule_editor_color
(Color): [Read-Write] The color to draw the modules curves in the curve editor.If bCurvesAsColor is true, it overrides this value.
start_rotation_rate
(RawDistributionVector): [Read-Write] Initial rotation rate, in rotations per second. The value is retrieved using the EmitterTime.