unreal.ParticleModuleMeshMaterial¶
- class unreal.ParticleModuleMeshMaterial(outer=None, name='None')¶
Bases:
unreal.ParticleModuleMaterialBaseParticle Module Mesh Material
C++ Source:
Module: Engine
File: ParticleModuleMeshMaterial.h
Editor Properties: (see get_editor_property/set_editor_property)
b3d_draw_mode(bool): [Read-Write] If true, the module should render its 3D visualization helpermesh_materials(Array(MaterialInterface)): [Read-Write] The array of materials to apply to the mesh particles.module_editor_color(Color): [Read-Write] The color to draw the modules curves in the curve editor.If bCurvesAsColor is true, it overrides this value.