unreal.ParticleModuleLifetime

class unreal.ParticleModuleLifetime(outer=None, name='None')

Bases: unreal.ParticleModuleLifetimeBase

Particle Module Lifetime

C++ Source:

  • Module: Engine

  • File: ParticleModuleLifetime.h

Editor Properties: (see get_editor_property/set_editor_property)

  • b3d_draw_mode (bool): [Read-Write] If true, the module should render its 3D visualization helper

  • lifetime (RawDistributionFloat): [Read-Write] The lifetime of the particle, in seconds. Retrieved using the EmitterTime at the spawn of the particle.

  • module_editor_color (Color): [Read-Write] The color to draw the modules curves in the curve editor.

    If bCurvesAsColor is true, it overrides this value.

get_particle_module_lifetime_props()Distribution

Get Particle Module Lifetime Props

Returns

out_lifetime (Distribution):

Return type

Distribution