unreal.ParticleModuleColorScaleOverLife
¶
- class unreal.ParticleModuleColorScaleOverLife(outer=None, name='None')¶
Bases:
unreal.ParticleModuleColorBase
Particle Module Color Scale Over Life
C++ Source:
Module: Engine
File: ParticleModuleColorScaleOverLife.h
Editor Properties: (see get_editor_property/set_editor_property)
alpha_scale_over_life
(RawDistributionFloat): [Read-Write] The scale factor for the alpha.b3d_draw_mode
(bool): [Read-Write] If true, the module should render its 3D visualization helpercolor_scale_over_life
(RawDistributionVector): [Read-Write] The scale factor for the color.emitter_time
(bool): [Read-Write] Whether it is EmitterTime or ParticleTime related.module_editor_color
(Color): [Read-Write] The color to draw the modules curves in the curve editor.If bCurvesAsColor is true, it overrides this value.