unreal.ParticleModuleAttractorLine
¶
- class unreal.ParticleModuleAttractorLine(outer=None, name='None')¶
Bases:
unreal.ParticleModuleAttractorBase
Particle Module Attractor Line
C++ Source:
Module: Engine
File: ParticleModuleAttractorLine.h
Editor Properties: (see get_editor_property/set_editor_property)
b3d_draw_mode
(bool): [Read-Write] If true, the module should render its 3D visualization helperend_point0
(Vector): [Read-Write] The first endpoint of the line.end_point1
(Vector): [Read-Write] The second endpoint of the line.module_editor_color
(Color): [Read-Write] The color to draw the modules curves in the curve editor.If bCurvesAsColor is true, it overrides this value.
range
(RawDistributionFloat): [Read-Write] The range of the line attractor.strength
(RawDistributionFloat): [Read-Write] The strength of the line attractor.