unreal.ParticleModuleAttractorLine¶
- class unreal.ParticleModuleAttractorLine(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ParticleModuleAttractorBaseParticle Module Attractor Line
C++ Source:
Module: Engine
File: ParticleModuleAttractorLine.h
Editor Properties: (see get_editor_property/set_editor_property)
b3d_draw_mode(bool): [Read-Write] If true, the module should render its 3D visualization helperend_point0(Vector): [Read-Write] The first endpoint of the line.end_point1(Vector): [Read-Write] The second endpoint of the line.module_editor_color(Color): [Read-Write] The color to draw the modules curves in the curve editor.If bCurvesAsColor is true, it overrides this value.
range(RawDistributionFloat): [Read-Write] The range of the line attractor.strength(RawDistributionFloat): [Read-Write] The strength of the line attractor.