unreal.PaperTileInfo
¶
- class unreal.PaperTileInfo(tile_index: int = 0, tile_set: PaperTileSet = Ellipsis, flip_h: bool = False, flip_v: bool = False, flip_d: bool = False)¶
Bases:
StructBase
This is the contents of a tile map cell
C++ Source:
Plugin: Paper2D
Module: Paper2D
File: PaperTileLayer.h
Editor Properties: (see get_editor_property/set_editor_property)
packed_tile_index
(int32): [Read-Write] Packed Tile Index: This is the index of the current tile within the tile settile_set
(PaperTileSet): [Read-Write] Tile Set: The tile set that this tile comes from