unreal.PaperTileInfo
¶
- class unreal.PaperTileInfo(tile_index=0, tile_set=None, flip_h=False, flip_v=False, flip_d=False)¶
Bases:
unreal.StructBase
This is the contents of a tile map cell
C++ Source:
Plugin: Paper2D
Module: Paper2D
File: PaperTileLayer.h
Editor Properties: (see get_editor_property/set_editor_property)
packed_tile_index
(int32): [Read-Write] This is the index of the current tile within the tile settile_set
(PaperTileSet): [Read-Write] The tile set that this tile comes from