unreal.PackageSaveResolutionType

class unreal.PackageSaveResolutionType

Bases: EnumBase

Represents what kind of saving procedure was performed to save the package

C++ Source:

  • Plugin: Mutable

  • Module: CustomizableObject

  • File: CustomizableObjectInstance.h

NEW_FILE: PackageSaveResolutionType = Ellipsis

The package got saved as a new file.

Type:

1

NONE: PackageSaveResolutionType = Ellipsis

0

REUSED_FILE: PackageSaveResolutionType = Ellipsis

The package was already present on disk so it was used instead of creating a new one.

Type:

2