unreal.PVGenerationRamp

class unreal.PVGenerationRamp

Bases: StructBase

Per-generation ramp entry for FPVMeshBuilderBranchRadiusParams::BranchGenerationRamps.

C++ Source:

  • Plugin: ProceduralVegetationEditor

  • Module: ProceduralVegetation

  • File: PVMeshBuilderParams.h

Editor Properties: (see get_editor_property/set_editor_property)

  • ramp (PVFloatRamp): [Read-Write]