unreal.PVDistributionFaceVectorSettings

class unreal.PVDistributionFaceVectorSettings

Bases: StructBase

PVDistribution Face Vector Settings

C++ Source:

  • Plugin: ProceduralVegetationEditor

  • Module: ProceduralVegetation

  • File: PVDistributionParams.h

Editor Properties: (see get_editor_property/set_editor_property)

  • auto_align_end (bool): [Read-Write] Automatically align the foliage face to the branch end direction on tips.

    When enabled, foliage placed on the tip aligns with the branch tip’s direction. Avoids unintended tip orientations.

  • face_vectors (Array[PVFaceVectorSettings]): [Read-Write] List of face-vector strategies for orienting foliage.

    Face vector governs the direction the foliage should be facing (orthogonal to the aim vector). Each entry blends one or two face vectors based on a ramp. Most cases need only one entry. Use multiple to layer different orientations.