unreal.PVDistributionFaceVectorSettings¶
- class unreal.PVDistributionFaceVectorSettings¶
Bases:
StructBasePVDistribution Face Vector Settings
C++ Source:
Plugin: ProceduralVegetationEditor
Module: ProceduralVegetation
File: PVDistributionParams.h
Editor Properties: (see get_editor_property/set_editor_property)
auto_align_end(bool): [Read-Write] Automatically align the foliage face to the branch end direction on tips.When enabled, foliage placed on the tip aligns with the branch tip’s direction. Avoids unintended tip orientations.
face_vectors(Array[PVFaceVectorSettings]): [Read-Write] List of face-vector strategies for orienting foliage.Face vector governs the direction the foliage should be facing (orthogonal to the aim vector). Each entry blends one or two face vectors based on a ramp. Most cases need only one entry. Use multiple to layer different orientations.