unreal.PVDistributionAimVectorSettings

class unreal.PVDistributionAimVectorSettings

Bases: StructBase

PVDistribution Aim Vector Settings

C++ Source:

  • Plugin: ProceduralVegetationEditor

  • Module: ProceduralVegetation

  • File: PVDistributionParams.h

Editor Properties: (see get_editor_property/set_editor_property)

  • aim_vectors (Array[PVAimVectorSettings]): [Read-Write] List of aim-vector strategies for orienting foliage.

    Aim vector is the direction the leaf should be pointing, root to tip. Each entry blends one or two aim vectors based on a ramp. Most cases need only one entry. Use multiple to layer different orientations (e.g. tip-aiming for the lower half, light-seeking for the upper half). By default with a single entry it blends against the basic phyllotaxy.

  • auto_align_end (bool): [Read-Write] Automatically align the foliage to the branch end direction on tips.

    When enabled, foliage placed on the tip aligns with the branch tip’s direction. Avoids unintended tip orientations.