unreal.PVDistributionAimVectorSettings¶
- class unreal.PVDistributionAimVectorSettings¶
Bases:
StructBasePVDistribution Aim Vector Settings
C++ Source:
Plugin: ProceduralVegetationEditor
Module: ProceduralVegetation
File: PVDistributionParams.h
Editor Properties: (see get_editor_property/set_editor_property)
aim_vectors(Array[PVAimVectorSettings]): [Read-Write] List of aim-vector strategies for orienting foliage.Aim vector is the direction the leaf should be pointing, root to tip. Each entry blends one or two aim vectors based on a ramp. Most cases need only one entry. Use multiple to layer different orientations (e.g. tip-aiming for the lower half, light-seeking for the upper half). By default with a single entry it blends against the basic phyllotaxy.
auto_align_end(bool): [Read-Write] Automatically align the foliage to the branch end direction on tips.When enabled, foliage placed on the tip aligns with the branch tip’s direction. Avoids unintended tip orientations.