unreal.PVAssetReplacePolicy¶
- class unreal.PVAssetReplacePolicy¶
Bases:
EnumBaseEPVAsset Replace Policy
C++ Source:
Plugin: ProceduralVegetationEditor
Module: ProceduralVegetation
File: PVExportParams.h
- APPEND: PVAssetReplacePolicy = Ellipsis¶
Create new assets with numbered suffixes
- Type:
0
- IGNORE: PVAssetReplacePolicy = Ellipsis¶
Ignores the new asset and keeps the existing asset
- Type:
2
- REPLACE: PVAssetReplacePolicy = Ellipsis¶
Replaces existing asset with new asset
- Type:
1