unreal.POV
¶
- class unreal.POV(location: Vector = Ellipsis, rotation: Rotator = Ellipsis, fov: float = 0.0)¶
Bases:
StructBase
Point Of View structure used in Camera calculations
C++ Source:
Module: Engine
File: EngineTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
fov
(float): [Read-Write] FOV: FOV anglelocation
(Vector): [Read-Write] Location: Locationrotation
(Rotator): [Read-Write] Rotation: Rotation