unreal.POV
¶
- class unreal.POV(location=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0], fov=90.0)¶
Bases:
unreal.StructBase
Point Of View structure used in Camera calculations
C++ Source:
Module: Engine
File: EngineTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
fov
(float): [Read-Write] FOV anglelocation
(Vector): [Read-Write] Locationrotation
(Rotator): [Read-Write] Rotation