unreal.PCapProductionRecord

class unreal.PCapProductionRecord(uid: Guid = [], is_archived: bool = False, production_name: Name = 'None', production_notes: str = '')

Bases: PCapRecordBase

PCap Production Record

C++ Source:

  • Plugin: PerformanceCaptureWorkflow

  • Module: PerformanceCaptureWorkflow

  • File: PCapDatabase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_archived (bool): [Read-Write]

  • production_name (Name): [Read-Write]

  • production_notes (str): [Read-Write]

  • uid (Guid): [Read-Only]

property production_name: Name

[Read-Write]

Type:

(Name)

property production_notes: str

[Read-Write]

Type:

(str)