unreal.PCGWriteToNiagaraDataChannelSettings¶
- class unreal.PCGWriteToNiagaraDataChannelSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSettingsAllow writing attributes to a Niagara Data Channel.
C++ Source:
Plugin: PCGNiagaraInterop
Module: PCGNiagaraInterop
File: PCGWriteToNiagaraDataChannel.h
Editor Properties: (see get_editor_property/set_editor_property)
break_debugger(bool): [Read-Write] If a debugger is attached, triggers a breakpoint inside IPCGElement::Execute(). Editor only. Transient.category(Text): [Read-Write]data_channel(NiagaraDataChannelAsset): [Read-Write]debug(bool): [Read-Write]debug_buffer_size(int32): [Read-Write] Size (in number of floats) of the shader debug print buffer.debug_settings(PCGDebugVisualizationSettings): [Read-Write]description(Text): [Read-Write]determinism_settings(PCGDeterminismSettings): [Read-Write]dump_cooked_hlsl(bool): [Read-Write] Dump the cooked HLSL into the log after it is generated.dump_data_descriptions(bool): [Read-Write] Dump the data descriptions of input/output pins to the log.enabled(bool): [Read-Write]execute_on_gpu(bool): [Read-Write] Whether this node should be executed on the GPU.expose_to_library(bool): [Read-Write]niagara_variables_pcg_attribute_mapping(Map[Name, PCGAttributePropertyInputSelector]): [Read-Write]print_shader_debug_values(bool): [Read-Write] Enable use of ‘WriteDebugValue(uint Index, float Value)’ function in your kernel. Allows you to write float values to a buffer for logging on the CPU.seed(int32): [Read-Write]synchronous_load(bool): [Read-Write]use_seed(bool): [Read-Write] deprecated: Implement the PCGSettings virtual UseSeed() override.visible_to_cpu(bool): [Read-Write] Data written to this data channel is visible to Niagara CPU emittersvisible_to_game(bool): [Read-Write] Data written to this data channel is visible to Blueprint and C++ logic reading from itvisible_to_gpu(bool): [Read-Write] Data written to this data channel is visible to Niagara GPU emitters
- property data_channel: NiagaraDataChannelAsset¶
[Read-Write]
- Type:
- property visible_to_cpu: bool¶
[Read-Write] Data written to this data channel is visible to Niagara CPU emitters
- Type:
(bool)