unreal.PCGWorldRaycastMode

class unreal.PCGWorldRaycastMode

Bases: EnumBase

EPCGWorld Raycast Mode

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGWorldQueryHelpers.h

INFINITE: PCGWorldRaycastMode = Ellipsis

Use the direction vector with ‘infinite’ magnitude.

Type:

0

NORMALIZED_WITH_LENGTH: PCGWorldRaycastMode = Ellipsis

Normalize the direction vector and apply the length directly.

Type:

2

SCALED_VECTOR: PCGWorldRaycastMode = Ellipsis

Use the direction vector ‘as-is’ for casting the ray with its current magnitude.

Type:

1

SEGMENTS: PCGWorldRaycastMode = Ellipsis

N, N:1, or 1:N.

Type:

3

Type:

User provided end points. Must match input points N