unreal.PCGWorldRaycastMode¶
- class unreal.PCGWorldRaycastMode¶
Bases:
EnumBaseEPCGWorld Raycast Mode
C++ Source:
Plugin: PCG
Module: PCG
File: PCGWorldQueryHelpers.h
- INFINITE: PCGWorldRaycastMode = Ellipsis¶
Use the direction vector with ‘infinite’ magnitude.
- Type:
0
- NORMALIZED_WITH_LENGTH: PCGWorldRaycastMode = Ellipsis¶
Normalize the direction vector and apply the length directly.
- Type:
2
- SCALED_VECTOR: PCGWorldRaycastMode = Ellipsis¶
Use the direction vector ‘as-is’ for casting the ray with its current magnitude.
- Type:
1
- SEGMENTS: PCGWorldRaycastMode = Ellipsis¶
N, N:1, or 1:N.
- Type:
3
- Type:
User provided end points. Must match input points N