unreal.PCGWorldPartitionBuilderHelper

class unreal.PCGWorldPartitionBuilderHelper(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

PCGWorld Partition Builder Helper

C++ Source:

  • Plugin: PCG

  • Module: PCGEditor

  • File: PCGWorldPartitionBuilder.h

classmethod add_asset_to_submit_allow_list(path) None

Notify the running PCG Builder that this asset can be saved/submitted as part of the builder execution if it is dirty

Parameters:

path (Object)