unreal.PCGToolRaycastSettings¶
- class unreal.PCGToolRaycastSettings¶
Bases:
StructBasePCGTool Raycast Settings
C++ Source:
Plugin: PCG
Module: PCGEditor
File: PCGInteractiveToolCommon.h
Editor Properties: (see get_editor_property/set_editor_property)
normal(Vector): [Read-Write] Manual vector to offset drawn points from the clicked surface.normal_mode(PCGToolDrawTargetNormal): [Read-Write] How to choose the direction to offset points from the drawn surface.offset_distance(double): [Read-Write] How far to offset drawn points from the clicked surface, along the normal.offset_mode(PCGToolDrawTargetOffset): [Read-Write] How to choose the direction to offset points from the drawn surface.offset_vector(Vector): [Read-Write] Manual vector to offset drawn points from the clicked surface.