unreal.PCGToolRaycastSettings

class unreal.PCGToolRaycastSettings

Bases: StructBase

PCGTool Raycast Settings

C++ Source:

  • Plugin: PCG

  • Module: PCGEditor

  • File: PCGInteractiveToolCommon.h

Editor Properties: (see get_editor_property/set_editor_property)

  • normal (Vector): [Read-Write] Manual vector to offset drawn points from the clicked surface.

  • normal_mode (PCGToolDrawTargetNormal): [Read-Write] How to choose the direction to offset points from the drawn surface.

  • offset_distance (double): [Read-Write] How far to offset drawn points from the clicked surface, along the normal.

  • offset_mode (PCGToolDrawTargetOffset): [Read-Write] How to choose the direction to offset points from the drawn surface.

  • offset_vector (Vector): [Read-Write] Manual vector to offset drawn points from the clicked surface.