unreal.PCGToolDrawTargetNormal

class unreal.PCGToolDrawTargetNormal

Bases: EnumBase

EPCGTool Draw Target Normal

C++ Source:

  • Plugin: PCG

  • Module: PCGEditor

  • File: PCGInteractiveToolCommon.h

ALIGN_TO_PREVIOUS: PCGToolDrawTargetNormal = Ellipsis

Align to the previous spline point’s up vector.

Type:

2

EXPLICIT: PCGToolDrawTargetNormal = Ellipsis

Drawn points will adopt an explicit normal.

Type:

3

HIT_NORMAL: PCGToolDrawTargetNormal = Ellipsis

Drawn points will adopt the impact normal.

Type:

0

WORLD_UP: PCGToolDrawTargetNormal = Ellipsis

Drawn points will adopt the world up normal.

Type:

1