unreal.PCGTaggedData¶
- class unreal.PCGTaggedData(data: PCGData = Ellipsis, tags: None = [], pin: Name = 'None')¶
Bases:
StructBasePCGTagged Data
C++ Source:
Plugin: PCG
Module: PCG
File: PCGData.h
Editor Properties: (see get_editor_property/set_editor_property)
data(PCGData): [Read-Write]pin(Name): [Read-Write]tags(Set[str]): [Read-Write]