unreal.PCGSplineToSegmentSettings¶
- class unreal.PCGSplineToSegmentSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSettingsTake a spline as input and create a point data, with each point being a segment defined by 2 connected control points. The point position will be in the middle of those 2 control points, and the extents of the point will be half the difference between those 2 control points.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGSplineToSegment.h
Editor Properties: (see get_editor_property/set_editor_property)
break_debugger(bool): [Read-Write] If a debugger is attached, triggers a breakpoint inside IPCGElement::Execute(). Editor only. Transient.category(Text): [Read-Write]debug(bool): [Read-Write]debug_buffer_size(int32): [Read-Write] Size (in number of floats) of the shader debug print buffer.debug_settings(PCGDebugVisualizationSettings): [Read-Write]description(Text): [Read-Write]determinism_settings(PCGDeterminismSettings): [Read-Write]dump_cooked_hlsl(bool): [Read-Write] Dump the cooked HLSL into the log after it is generated.dump_data_descriptions(bool): [Read-Write] Dump the data descriptions of input/output pins to the log.enabled(bool): [Read-Write]execute_on_gpu(bool): [Read-Write] Whether this node should be executed on the GPU.expose_to_library(bool): [Read-Write]extract_angles(bool): [Read-Write] Can extract the angle with previous tangent and next tangent. Will be 0 at the extremity for non-closed splines.extract_clockwise_info(bool): [Read-Write] Can output a global attribute to know if the spline points order is clockwise or counterclockwise. (Only for closed loops).extract_connectivity_info(bool): [Read-Write] Can set the index of the previous and next segment (to keep information on connectivity).extract_tangents(bool): [Read-Write] Can extract the tangents with previous segment and next segment.print_shader_debug_values(bool): [Read-Write] Enable use of ‘WriteDebugValue(uint Index, float Value)’ function in your kernel. Allows you to write float values to a buffer for logging on the CPU.seed(int32): [Read-Write]use_seed(bool): [Read-Write] deprecated: Implement the PCGSettings virtual UseSeed() override.
- property extract_angles: bool¶
[Read-Write] Can extract the angle with previous tangent and next tangent. Will be 0 at the extremity for non-closed splines.
- Type:
(bool)
- property extract_clockwise_info: bool¶
[Read-Write] Can output a global attribute to know if the spline points order is clockwise or counterclockwise. (Only for closed loops).
- Type:
(bool)