unreal.PCGSplineProjectionData¶
- class unreal.PCGSplineProjectionData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGProjectionDataThe projection of a spline onto a surface.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGSplineData.h
Editor Properties: (see get_editor_property/set_editor_property)
keep_zero_density_points(bool): [Read-Write]projected_position(InterpCurveVector2D): [Read-Write]projection_params(PCGProjectionParams): [Read-Only]source(PCGSpatialData): [Read-Only]target(PCGSpatialData): [Read-Only]target_actor(Actor): [Read-Write] Recipient of any artifacts generated using this data.
- property projected_position: InterpCurveVector2D¶
[Read-Write]
- Type: