unreal.PCGSkinnedMeshInstanceDataPackerByAttribute¶
- class unreal.PCGSkinnedMeshInstanceDataPackerByAttribute(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSkinnedMeshInstanceDataPackerBasePCGSkinned Mesh Instance Data Packer by Attribute
C++ Source:
Plugin: PCG
Module: PCG
File: PCGSkinnedMeshInstanceDataPackerByAttribute.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute_selectors(Array[PCGAttributePropertyInputSelector]): [Read-Write]