unreal.PCGSkinnedMeshInstanceDataPackerByAttribute

class unreal.PCGSkinnedMeshInstanceDataPackerByAttribute(outer: Object | None = None, name: Name | str = 'None')

Bases: PCGSkinnedMeshInstanceDataPackerBase

PCGSkinned Mesh Instance Data Packer by Attribute

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGSkinnedMeshInstanceDataPackerByAttribute.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attribute_selectors (Array[PCGAttributePropertyInputSelector]): [Read-Write]

property attribute_selectors: None

[Read-Write]

Type:

(Array[PCGAttributePropertyInputSelector])