unreal.PCGRandomChoiceSettings¶
- class unreal.PCGRandomChoiceSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSettingsChooses entries randomly through ratio or a fixed number of entries. Chosen/Discarded entries will be in the same order than they appear in the input data.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGRandomChoice.h
Editor Properties: (see get_editor_property/set_editor_property)
break_debugger(bool): [Read-Write] If a debugger is attached, triggers a breakpoint inside IPCGElement::Execute(). Editor only. Transient.category(Text): [Read-Write]debug(bool): [Read-Write]debug_buffer_size(int32): [Read-Write] Size (in number of floats) of the shader debug print buffer.debug_settings(PCGDebugVisualizationSettings): [Read-Write]description(Text): [Read-Write]determinism_settings(PCGDeterminismSettings): [Read-Write]dump_cooked_hlsl(bool): [Read-Write] Dump the cooked HLSL into the log after it is generated.dump_data_descriptions(bool): [Read-Write] Dump the data descriptions of input/output pins to the log.enabled(bool): [Read-Write]execute_on_gpu(bool): [Read-Write] Whether this node should be executed on the GPU.expose_to_library(bool): [Read-Write]fixed_mode(bool): [Read-Write] Either choose a fixed number of entries, or a ratio of entries.fixed_number(int32): [Read-Write] Defines the number of entries to keep.output_discarded_entries(bool): [Read-Write] By default, we output discarded entries. If you don’t need them, disable this option.print_shader_debug_values(bool): [Read-Write] Enable use of ‘WriteDebugValue(uint Index, float Value)’ function in your kernel. Allows you to write float values to a buffer for logging on the CPU.ratio(float): [Read-Write] Defines the ratio of entries to keep.seed(int32): [Read-Write]use_seed(bool): [Read-Write] deprecated: Implement the PCGSettings virtual UseSeed() override.
- property b_output_discarded_points: bool¶
‘b_output_discarded_points’ was renamed to ‘output_discarded_entries’.
- Type:
deprecated
- property fixed_mode: bool¶
[Read-Write] Either choose a fixed number of entries, or a ratio of entries.
- Type:
(bool)