unreal.PCGProjectionData¶
- class unreal.PCGProjectionData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSpatialDataWithPointCacheGeneric projection class (A projected onto B) that intercepts spatial queries
C++ Source:
Plugin: PCG
Module: PCG
File: PCGProjectionData.h
Editor Properties: (see get_editor_property/set_editor_property)
keep_zero_density_points(bool): [Read-Write]projection_params(PCGProjectionParams): [Read-Only]source(PCGSpatialData): [Read-Only]target(PCGSpatialData): [Read-Only]target_actor(Actor): [Read-Write] Recipient of any artifacts generated using this data.
- property projection_params: PCGProjectionParams¶
[Read-Only]
- Type:
- property source: PCGSpatialData¶
[Read-Only]
- Type:
- property target: PCGSpatialData¶
[Read-Only]
- Type: