unreal.PCGPolyLineData¶
- class unreal.PCGPolyLineData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSpatialDataWithPointCachePCGPoly Line Data
C++ Source:
Plugin: PCG
Module: PCG
File: PCGPolyLineData.h
Editor Properties: (see get_editor_property/set_editor_property)
keep_zero_density_points(bool): [Read-Write]target_actor(Actor): [Read-Write] Recipient of any artifacts generated using this data.
- get_alpha_at_distance(segment_index, distance) float¶
Get a value [0,1] representing how far along the point is to the end of the line. Each segment on the line represents a same-size interval. For example, if there are three segments, each segment will take up 0.333… of the interval.
- Parameters:
segment_index (int32)
distance (double)
- Return type:
- get_curvature_at_distance(segment_index, distance) double¶
Get the curvature at a distance along the line.
- Parameters:
segment_index (int32)
distance (double)
- Return type:
double
- get_distance_at_segment_start(segment_index) double¶
Get the cumulative distance along the line to the start of a segment.
- Parameters:
segment_index (int32)
- Return type:
double
- get_input_key_at_alpha(alpha) float¶
Get the input key from the normalized distance of [0, 1] across the entire the poly line.
- get_input_key_at_distance(segment_index, distance) float¶
Get the input key at a distance along the line. InputKey is a float value in [0, N], where N is the number of control points. Each range [i, i+1] represents an interpolation from 0 to 1 across spline segment i.
- Parameters:
segment_index (int32)
distance (double)
- Return type:
- get_length() double¶
Get the total length of the line.
- Return type:
double
- get_location_at_alpha(alpha) Vector¶
Get the location of the point at the normalized [0, 1] parameter across the entire the poly line.
- get_location_at_distance(segment_index, distance, world_space=True) Vector¶
Get the location at a distance along the line.
- get_num_segments() int32¶
Get the number of segments in this line. If the line is closed, this will be the same as the number of control points in the line.
- Return type:
int32
- get_num_vertices() int32¶
Get Num Vertices
- Return type:
int32
- get_segment_length(segment_index) double¶
Get the length of a specific segment of the line.
- Parameters:
segment_index (int32)
- Return type:
double
- get_tangents_at_segment_start(segment_index) -> (out_arrive_tangent=Vector, out_leave_tangent=Vector)¶
Get the arrive and leave tangents for a control point via its segment index.
- Parameters:
segment_index (int32)
- Returns:
out_arrive_tangent (Vector):
out_leave_tangent (Vector):
- Return type:
tuple
- get_transform_at_alpha(alpha) Transform¶
Get the full transform at the normalized [0, 1] parameter across the entire the poly line.
- k2_get_transform_at_distance(segment_index, distance, out_bounds, world_space=True) -> (Transform, out_bounds=Box)¶
Get the location at a distance along the line.
- write_metadata_to_point(input_key, out_metadata) PCGPoint¶
This function should be called in the Sample/Project point function, but can also be called if the sampling is done manually. This is meant for each child class to write its metadata given the InputKey, so interpolation can also be done.
- Parameters:
input_key (float)
out_metadata (PCGMetadata)
- Returns:
out_point (PCGPoint):
- Return type: