unreal.PCGPinPropertiesGPU¶
- class unreal.PCGPinPropertiesGPU(label: Name = 'None', usage: PCGPinUsage = Ellipsis, allowed_types: PCGDataTypeIdentifier = Ellipsis, allow_multiple_data: bool = False, pin_status: PCGPinStatus = Ellipsis, invisible_pin: bool = False, allow_multiple_connections: bool = False, properties_gpu: PCGPinPropertiesGPUStruct = Ellipsis)¶
Bases:
PCGPinPropertiesAn extension of the pin properties that adds hints for GPU specific properties, such as buffer size and data layout.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGPinPropertiesGPU.h
Editor Properties: (see get_editor_property/set_editor_property)
advanced_pin(bool): [Read-Write] Advanced pin will be hidden by default in the UI and will be shown only if the user extend the node (in the UI) to see advanced pins. deprecated: Use IsAdvancedPin function or PinStatus property.allow_multiple_connections(bool): [Read-Write]allow_multiple_data(bool): [Read-Write]allowed_types(PCGDataTypeIdentifier): [Read-Write]invisible_pin(bool): [Read-Write]label(Name): [Read-Write]pin_status(PCGPinStatus): [Read-Write] Define the status of a given pin (Normal, Required or Advanced)properties_gpu(PCGPinPropertiesGPUStruct): [Read-Write]tooltip(Text): [Read-Write]usage(PCGPinUsage): [Read-Write]
- property properties_gpu: PCGPinPropertiesGPUStruct¶
[Read-Write]
- Type: