unreal.PCGPinPropertiesGPU

class unreal.PCGPinPropertiesGPU(label: Name = 'None', usage: PCGPinUsage = Ellipsis, allowed_types: PCGDataTypeIdentifier = Ellipsis, allow_multiple_data: bool = False, pin_status: PCGPinStatus = Ellipsis, invisible_pin: bool = False, allow_multiple_connections: bool = False, properties_gpu: PCGPinPropertiesGPUStruct = Ellipsis)

Bases: PCGPinProperties

An extension of the pin properties that adds hints for GPU specific properties, such as buffer size and data layout.

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGPinPropertiesGPU.h

Editor Properties: (see get_editor_property/set_editor_property)

  • advanced_pin (bool): [Read-Write] Advanced pin will be hidden by default in the UI and will be shown only if the user extend the node (in the UI) to see advanced pins. deprecated: Use IsAdvancedPin function or PinStatus property.

  • allow_multiple_connections (bool): [Read-Write]

  • allow_multiple_data (bool): [Read-Write]

  • allowed_types (PCGDataTypeIdentifier): [Read-Write]

  • invisible_pin (bool): [Read-Write]

  • label (Name): [Read-Write]

  • pin_status (PCGPinStatus): [Read-Write] Define the status of a given pin (Normal, Required or Advanced)

  • properties_gpu (PCGPinPropertiesGPUStruct): [Read-Write]

  • tooltip (Text): [Read-Write]

  • usage (PCGPinUsage): [Read-Write]

property properties_gpu: PCGPinPropertiesGPUStruct

[Read-Write]

Type:

(PCGPinPropertiesGPUStruct)