unreal.PCGPinPropertiesBlueprintHelpers¶
- class unreal.PCGPinPropertiesBlueprintHelpers(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryHelper class to allow the BP to call the custom functions on FPCGPinProperties.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGPin.h
- classmethod allows_multiple_connections(pin_properties) bool¶
Allows Multiple Connections
- Parameters:
pin_properties (PCGPinProperties)
- Return type:
- classmethod is_advanced_pin(pin_properties) bool¶
Is Advanced Pin
- Parameters:
pin_properties (PCGPinProperties)
- Return type:
- classmethod is_normal_pin(pin_properties) bool¶
Is Normal Pin
- Parameters:
pin_properties (PCGPinProperties)
- Return type:
- classmethod is_required_pin(pin_properties) bool¶
Is Required Pin
- Parameters:
pin_properties (PCGPinProperties)
- Return type:
- classmethod set_advanced_pin(pin_properties) PCGPinProperties¶
Set Advanced Pin
- Parameters:
pin_properties (PCGPinProperties)
- Returns:
pin_properties (PCGPinProperties):
- Return type:
- classmethod set_allow_multiple_connections(pin_properties, allow_multiple_connections) PCGPinProperties¶
Set Allow Multiple Connections
- Parameters:
pin_properties (PCGPinProperties)
allow_multiple_connections (bool)
- Returns:
pin_properties (PCGPinProperties):
- Return type:
- classmethod set_normal_pin(pin_properties) PCGPinProperties¶
Set Normal Pin
- Parameters:
pin_properties (PCGPinProperties)
- Returns:
pin_properties (PCGPinProperties):
- Return type:
- classmethod set_required_pin(pin_properties) PCGPinProperties¶
Set Required Pin
- Parameters:
pin_properties (PCGPinProperties)
- Returns:
pin_properties (PCGPinProperties):
- Return type: