unreal.PCGPartitionActorRecord¶
- class unreal.PCGPartitionActorRecord¶
Bases:
StructBaseThis record uniquely identifies a partition actor.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGWorldActor.h
Editor Properties: (see get_editor_property/set_editor_property)
grid_coords(IntVector): [Read-Only] The specific grid cell this actor lives in.grid_guid(Guid): [Read-Only] Unique ID for the grid this actor belongs to.grid_size(uint32): [Read-Only] The grid size this actor lives on.