unreal.PCGMeshSelectorWeightedEntry

class unreal.PCGMeshSelectorWeightedEntry(weight: int = 0)

Bases: StructBase

PCGMesh Selector Weighted Entry

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGMeshSelectorWeighted.h

Editor Properties: (see get_editor_property/set_editor_property)

  • descriptor (SoftISMComponentDescriptor): [Read-Write]

  • weight (int32): [Read-Write]

property weight: int

[Read-Write]

Type:

(int32)