unreal.PCGMeshSelectorWeighted¶
- class unreal.PCGMeshSelectorWeighted(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGMeshSelectorBasePCGMesh Selector Weighted
C++ Source:
Plugin: PCG
Module: PCG
File: PCGMeshSelectorWeighted.h
Editor Properties: (see get_editor_property/set_editor_property)
material_override_attributes(Array[Name]): [Read-Write]mesh_entries(Array[PCGMeshSelectorWeightedEntry]): [Read-Write]use_attribute_material_overrides(bool): [Read-Write]