unreal.PCGMeshInstanceList

class unreal.PCGMeshInstanceList(instances: None = [], point_data: PCGBasePointData = Ellipsis, instances_indices: None = [])

Bases: StructBase

PCGMesh Instance List

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGMeshSelectorBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • descriptor (PCGSoftISMComponentDescriptor): [Read-Write]

  • instances (Array[Transform]): [Read-Write]

  • instances_indices (Array[int32]): [Read-Write]

  • instances_metadata_entry (Array[int64]): [Read-Write] deprecated: Property ‘InstancesMetadataEntry’ is deprecated.

  • point_data (PCGBasePointData): [Read-Write]

property instances: None

[Read-Write]

Type:

(Array[Transform])

property instances_indices: None

[Read-Write]

Type:

(Array[int32])

property instances_metadata_entry: None

[Read-Write] deprecated: Property ‘InstancesMetadataEntry’ is deprecated.

Type:

(Array[int64])

property point_data: PCGBasePointData

[Read-Write]

Type:

(PCGBasePointData)