unreal.PCGLandscapeLayerWeight
¶
- class unreal.PCGLandscapeLayerWeight(name: Name = 'None', weight: float = 0.0)¶
Bases:
StructBase
PCGLandscape Layer Weight
C++ Source:
Plugin: PCG
Module: PCG
File: PCGLandscapeCache.h
Editor Properties: (see get_editor_property/set_editor_property)
name
(Name): [Read-Write]weight
(float): [Read-Write]