unreal.PCGKernelType¶
- class unreal.PCGKernelType¶
Bases:
EnumBaseType of kernel allows us to make decisions about execution automatically, streamlining authoring.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGCustomHLSL.h
- CUSTOM: PCGKernelType¶
Execution thread counts and output buffer sizes configurable on node. All data read/write indices must be manually bounds checked.
- Type:
2
- POINT_GENERATOR: PCGKernelType¶
Kernel executes for fixed number of points, configurable on node.
- Type:
1
- POINT_PROCESSOR: PCGKernelType¶
Kernel executes on each point in first input pin.
- Type:
0