unreal.PCGHiGenGrid¶
- class unreal.PCGHiGenGrid¶
Bases:
EnumBaseDescribes one or more target execution grids.
C++ Source:
Plugin: PCG
Module: PCG
File: PCGCommon.h
- GRID1024: PCGHiGenGrid = Ellipsis¶
1024
- GRID128: PCGHiGenGrid = Ellipsis¶
128
- GRID16: PCGHiGenGrid = Ellipsis¶
16
- GRID2048: PCGHiGenGrid = Ellipsis¶
2048
- GRID256: PCGHiGenGrid = Ellipsis¶
256
- GRID32: PCGHiGenGrid = Ellipsis¶
32
- GRID4: PCGHiGenGrid = Ellipsis¶
When adding new grids, increment PCGHiGenGrid::NumGridValues below
- Type:
4
- Type:
NOTE
- GRID512: PCGHiGenGrid = Ellipsis¶
512
- GRID64: PCGHiGenGrid = Ellipsis¶
64
- GRID8: PCGHiGenGrid = Ellipsis¶
8
- UNBOUNDED: PCGHiGenGrid = Ellipsis¶
Should execute once rather than executing on any grid
- Type:
2147483648