unreal.PCGGraphInterface

class unreal.PCGGraphInterface(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

PCGGraph Interface

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGGraph.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color (LinearColor): [Read-Write] Override of the color for the subgraph node for this graph.

  • expose_to_library (bool): [Read-Write]

  • is_template (bool): [Read-Write]

  • override_color (bool): [Read-Write]

  • override_title (bool): [Read-Write]

  • title (Text): [Read-Write] Override of the title for the subgraph node for this graph.

property color: LinearColor

[Read-Write] Override of the color for the subgraph node for this graph.

Type:

(LinearColor)

property expose_to_library: bool

[Read-Write]

Type:

(bool)

get_const_pcg_graph() PCGGraph

Return the underlying PCG Graph for this interface.

Return type:

PCGGraph

get_mutable_pcg_graph() PCGGraph

Return the underlying PCG Graph for this interface.

Return type:

PCGGraph

property is_template: bool

[Read-Write]

Type:

(bool)

property override_color: bool

[Read-Write]

Type:

(bool)

property override_title: bool

[Read-Write]

Type:

(bool)

property title: Text

[Read-Write] Override of the title for the subgraph node for this graph.

Type:

(Text)